Adobe Flash CS3 Professional Hands-On Training
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Adobe Flash CS3 Professional Hands-On Training is the latest, updated version of the highly acclaimed publication from the leaders in training at lynda.com. In this book, readers will find carefully developed lessons and exercises that teach readers to create interactive Web sites and rich media, with the latest version of the Flash authoring tool. Given the extensive changes to the Flash interface and function, the step-by-step approach is much needed to help present things to a beginner in a very clear, easy-to-follow way. In it, they’ll learn how to use the full set of creative drawing, animation, and interactive tools including drawing and color tools, animation basics, symbols and instances, motion, bitmaps, buttons, movie clips, sound, components and forms, and video. Not only that but readers will learn how to use the new powerful integration features with Photoshop and Illustrator and discover new Shape Primitives (expanding your ability to use and manipulate shapes), a new Pen tool that functions like that found in Illustrator, a new ability to convert animations to ActionScript 3, a brand new unified interface matching that of others in the Creative Suite, and much more. Accompanied by a CD-ROM loaded with classroom-proven exercises and QuickTime training videos, this book ensures ensures readers will master the key features of Adobe Flash CS3 in no time.
PUBLISHER NOTE: We have received some complaints from readers about the quality of the binding of Adobe Flash CS3 Professional Hands-On Training (ISBN: 0-321-50983-8). We have checked all copies of the inventory in our warehouse and found just a few copies with this problem. If you have received a defective copy of this book we recommend that you return it to the bookstore/reseller from which you purchased it. If you have further questions or concerns, please contact Peachpit Press directly at email@example.com
1. Getting Started
2. Understanding the Interface
3. Using the Drawing and Color Tools
4. Animation Basics
5. Shape Tweening
6. Symbols and Instances
7. Filters and Blend Modes
8. Motion Tweening and Timeline Effects
9. Working with Bitmaps
10. Creating Buttons
11. Working with Movie Clips
12. ActionScript Essentials and Behaviors
13. Working with Text
14. Working with Sound
15. Using Components and Forms
17. Publishing and Exporting
18. Putting It All Together
19. Integrating with Other Applications
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