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Classroom Gems: Creative Activities for the Secondary Classroom

Classroom Gems: Creative Activities for the Secondary Classroom

Mark Labrow

Nov 2009, Paperback, 232 pages 
ISBN13: 9781408225578
ISBN10: 1408225573
£14.99 Buy Classroom Gems: Creative Activities for the Secondary Classroom

Description  Contents  Features  

Description

Stimulating creativity and motivation in the secondary classroom, this book can be used in any secondary lesson to enhance the creativity of key stage 3 and 4 pupils. Focusing on creativity, confidence, motivation and other core, workplace skills, Mark Labrow provides a wealth of ideas to help teachers bring creativity to their classroom.  The activities in this handy, versatile resource will help students excel at teamwork, be competent in the art of negotiation, have an awareness of themselves and others, be flexible in their thinking, spontaneous in generating unique ideas and imaginative and creative when it comes to dreaming up solutions to everyday problems. All the ideas contained within this book are drawn from the worlds of theatre, drama, improvisation and business leadership. All can be used to breathe life into any lessons, enhancing concentration and supporting the delivery of key subjects in the secondary classroom.

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Contents

Foreword

Introduction  

Chapter 1  Developing a Sense of Team  

Introduction  

Name Me Thrice  

Name Tag  

Amazing Adjective Action Names  

Know Your Place  

Cat and Mouse  

Air Ball  

Bucket Ball

5 4 3 2 1  

Triangle Tag  

Shuffle Monster  

Fill My Chair  

Cross-fire  

Negotiate  

Rules of Engagement  

Machines  

Own Goal  

AgreeDisagree Continuum  

The Flock  

Balancing the Stage  

Verbal Artist  

Mirrors  

Mirrors  Guess Who?  

Mirrors – Whisper on the Wind  

Mirrors – House of Fun  

Appliances  

Advertise Me  

Contract and Expand  

Invisible Tug of War  

Spell TEAM  

The Game  

Trust Walk  

Trust Circle  

Trust Fall  

Trust Lift &sp;  

Object Minefield  

The Hand of Hypnosis  

Chapter Two  Developing Focus and Concentration  

Introduction  

1, 2, 3  

1 to 20

Stop Go  

Big Booty  

Yes Torpedo  

Rag Tail  

Catch it – Drop it  

Person to Person  

Fuzzy Duck  

Zip, Zap, Boing  

One Step Back  

Prisoner  

Bang! p;

Sticks

Brain Flop  

Focus Line Up  

Ha!

The Impulse to Go  

Chapter Three  Developing Spontaneity  

Introduction  

What’s in the Box?  

Alliteration  

Word Association  

Rhyme Time  

Shift  

What are you Doing?  

What the Audience Want  

Sound Ball  

Arms Through  

Last Letter  

I am a Sandwich  

Word Up  

Slide Show  p;

Translator  

Foreign Film

Dubbing  

Fictionary

Die  

Chapter Four  Developing Scenes and Stories  

Introduction  

One Word Story/Conversations  

Alphabet  

Hot Seating  

Role on the Wall  

Still Images  

The Ripple  

Sculpting  

Thought Tracking  

Conscience Alley  

Diary Entry  

Words of Wisdom  

Cross Fade  

CharacterBridge  

N.S.E.W.  

Group Monologue  

Photo Fit  

Soundscape  

Dreamscape  

Ten–word Cascade  

Hidden Thoughts  

Park Bench  

A Scene with no ‘S’  

What’s a Question?  

Every Other Question

Last Letter Scenes

The Creative Touch  

Freeze Tag  

Typewriter  

Sixty-second Trailer  

Rooms  nbsp;  

Emotional Grid  

Sit, Stand, Lie  

First Line, Last Line  

Fish Bowl  

Puppets  

Who? What? Where?  

The Walls Have Ears  

New Choice  

Prompts  

Silent Scenes  

All of Me  

Writer's Raffle  

What’s so Funny?

Emotional Baggage  

Appendices  

First and Last Lines

Introduction  

Lines

List of Locations  

Introduction  

Locations  

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Features

Key features:

  • Over 100 activities aimed at developing core skills in the secondary classroom
  • Individual, group and whole class activities
  • Ideas can be used to tie in with any lesson or curriculum area, inspiring creativity across secondary education
  • Activities can be easily adapted to suit different lessons and age groups
  • Reduces the time spent planning, and fit easily into a busy timetable

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