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Programming in Objective-C 2.0

Programming in Objective-C 2.0

2nd Edition

Stephen Kochan

Jan 2009, Paperback, 624 pages
ISBN13: 9780321566157
ISBN10: 0321566157
This product has been replaced by Programming in Objective-C
£28.99

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THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0


Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.

The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks.

A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.

Table of Contents


1 Introduction

Part I: The Objective-C 2.0 Language

2 Programming in Objective-C

3 Classes, Objects, and Methods

4 Data Types and Expressions

5 Program Looping

6 Making Decisions

7 More on Classes

8 Inheritance

9 Polymorphism, Dynamic Typing, and Dynamic Binding

10 More on Variables and Data Types

11 Categories and Protocols

12 The Preprocessor

13 Underlying C Language Features

Part II: The Foundation Framework

14 Introduction to the Foundation Framework

15 Numbers, Strings, and Collections

16 Working with Files

17 Memory Management

18 Copying Objects

19 Archiving

Part III: Cocoa and the iPhone SDK

20 Introduction to Cocoa

21 Writing iPhone Applications

Part IV: Appendixes

A Glossary

B Objective-C 2.0 Language Summary

C Address Book Source Code

D Resources


THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0


Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms.

The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks.

A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.

The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform.

Table of Contents


1 Introduction

Part I: The Objective-C 2.0 Language

2 Programming in Objective-C

3 Classes, Objects, and Methods

4 Data Types and Expressions

5 Program Looping

6 Making Decisions

7 More on Classes

8 Inheritance

9 Polymorphism, Dynamic Typing, and Dynamic Binding

10 More on Variables and Data Types

11 Categories and Protocols

12 The Preprocessor

13 Underlying C Language Features

Part II: The Foundation Framework

14 Introduction to the Foundation Framework

15 Numbers, Strings, and Collections

16 Working with Files

17 Memory Management

18 Copying Objects

19 Archiving

Part III: Cocoa and the iPhone SDK

20 Introduction to Cocoa

21 Writing iPhone Applications

Part IV: Appendixes

A Glossary

B Objective-C 2.0 Language Summary

C Address Book Source Code

D Resources


1 Introduction

Part I: The Objective-C 2.0 Language

2 Programming in Objective-C

3 Classes, Objects, and Methods

4 Data Types and Expressions

5 Program Looping

6 Making Decisions

7 More on Classes

8 Inheritance

9 Polymorphism, Dynamic Typing, and Dynamic Binding

10 More on Variables and Data Types

11 Categories and Protocols

12 The Preprocessor

13 Underlying C Language Features

II: The Foundation Framework

14 Introduction to the Foundation Framework

15 Numbers, Strings, and Collections

16 Working with Files

17 Memory Management

18 Copying Objects

19 Archiving

III: Cocoa and the iPhone SDK

20 Introduction to Cocoa

21 Writing iPhone Applications

IV: Appendixes

A Glossary

B Objective-C 2.0 Language Summary

C Address Book Source Code

D Resources

  • With Objective-C coming preinstalled on Mac OS X and with the release of the iPhone/iPad SDK, there continues to be a rapidly growing demand for information on Objective-C programming
  • Detailed examples and well-crafted exercises help the learning process for beginners new to Objective-C
  • Fully covers the latest features of Objective-C 2.0

Stephen Kochan is the author and coauthor of several bestselling titles on the C language, including Programming in C (Sams, 2004), Programming in ANSI C (Sams, 1994), and Topics in C Programming (Wiley, 1991), as well as several Unix titles, including Exploring the Unix System (Sams, 1992) and Unix Shell Programming (Sams 2003). He has been programming on Macintosh computers since the introduction of the first Mac in 1984, and he wrote Programming C for the Mac as part of the Apple Press Library. He maintains a web site and support forum for Programming in Objective-C 2.0 at classroomm.com/objective-c

Expert Reviews

"This book spends half the time talking about the Objective-C language itself and half the time talking about Apple's Foundation and Cocoa frameworks. The chapters are well organized and concepts are well explained, so you end up with a solid foundation in the language. It's an easy read even with very little programming experience. The book doesn't cover Cocoa or the other higher level frameworks, but you'll be completely ready to pick it up by the time you're done with this book."

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